Showing posts with label Bay Area Video Coalition. Show all posts
Showing posts with label Bay Area Video Coalition. Show all posts

Tuesday, February 9, 2010

Guest Speaker: Do D.A.T.

Today we have a special guest speaker, Mr. Davin "Do D.A.T." Thompson. D.A.T. is a performer, educator, and veteran of the Bay Area hip hop community. He is a founding member of the Oakland-based group, the Attik, and has shared stages with a number of hip hop legends, including Dead Prez, Mistah F.A.B., KRS One and E-40. He is the resident Lyrics Coach for BAVC's BUMP Records program. His new full-length album, Oakland In Blue, is set for release in Spring 2010.

D.A.T. is here to talk about how we can expand our perspectives towards creative projects in general and lyric writing in particular. Even if you are primarily a producer or engineer, rather than a lyricist, it is important to be able to project your understanding of art beyond what you do so that you can understand where people working in other areas are coming from. Please give Dat your attention today and make him feel welcome in our class!

Thursday, February 4, 2010

{Friday Night_Finishing Up}

Your Friday Night projects are due today! I'm hoping to send these over to KQED tomorrow, so today we need to focus on pulling them together and getting them polished up. Here's a list of all the steps you need to do to complete the project:
  1. Record your interview.
  2. Edit the interview (get rid of extra noise, pops and clicks, etc.) Remember, this should be 2 minutes long MAX!
  3. Put a compressor on your vocal track to smooth it out.
  4. Create a beat in Reason and export it as an audio file. (click here if you don't remember how to do this.)
  5. Import the audio file of your beat into your Pro Tools session. (click here if you don't remember how to do this.)
  6. Balance the volume levels of your vocal and music tracks and add automation, fades, etc. if desired.
  7. Bounce a stereo audio file of your project out of Pro Tools.
  8. Import the stereo audio file to iTunes and create an MP3 version of it.
  9. Turn in the MP3 file of your project along with the Pro Tools session.
Couple things you should do to make sure your project sounds as good as possible:

Create a Master Fader
A Master Fader lets you see and control the volume levels of all your tracks. This is important because sometimes your individual tracks don't look like they are clipping (hitting the red), but when they are all playing together, the overall loudness is too much for Pro Tools to handle. You NEVER want to see the red lights light up on your Master Fader track. With a Master Fader, you can see what the true volume of your project is and adjust it if necessary. It's also an easy way to create a fade outs/fade ins for your project. (see Volume Automation below)

To create a Master Fader:
  1. In the Track Menu, click on New. (Track>New)
  2. In the window that pops up, select Stereo Master Fader and click Create.
  3. In your Edit Window, you should now see an extra track that looks like this:

Tuesday, February 2, 2010

{Friday Night (pt. 2)_Using a Compressor}


Once you've got your Friday Night statements recorded, you can start editing them down to make a single, smooth statement. These can only be 2 minutes max (including music), so please watch the time in the timeline!

As in our earlier assignments, I want these to be very cleanly edited, so please be sure to do all the following:
  • Get rid of all the extra noise when the interviewee (you) isn't speaking.
  • Zoom in and make your cuts on the zero line crossing
  • If you stick two regions together, be sure to use crossfades between them to make the transitions smooth.
  • Don't be afraid to rearrange the things being said. Put them in whatever order makes sense to you.
  • When you add music, pay attention to the relationship between the music and the vocal. Feel free to move things along so that they work better with the beat.
Once you have finished editing, you're also going to practice working with another tool to help you smooth out your vocal: a compressor!

A compressor is an audio processor that automatically adjusts the loudness of your track. They are very commonly used in all areas of audio and, in my opinion, really help to create that polished, "professional" sound. Compressors can be used in a few different ways for different reasons. Today, we'll be using them to balance out the volume level of our recordings and make it so that the sound of the person's voice stays very even throughout the piece - never too loud or soft.

Please do the following:
  1. Copy your Pro Tools session folder from the Shared Media drive to your computer.
  2. Open the session.
  3. Mute the track that the interviewer was recorded on.
  4. Listen carefully to the recording of your voice. Pay special attention to places where your voice gets softer than other places.
  5. Make sure Loop Playback is turned on.
  6. Highlight a short (5-10 second section) where you have both a loud part and a short part. Hit play and just let it loop.
  7. Go to the Mix Window (Command =).
  8. Find the dark grey section at the top. This is what is called the Inserts section.
  9. On the track with your voice, click on one of the double arrows in the Inserts. Click on: plugins>Dynamics>Compressor/LimiterDyn3
  10. You should see this window pop up:
  11. Can you hear a difference in the sound already? You can always click on the bypass button to check what the audio sounds like without the compressor, but remember to click on bypass again to turn the compressor back on.
  12. Find the knob called Ratio and set it to 4.0:1. This will affect how much we are compressing the signal. In this case, we're keeping it pretty light.
  13. Now, while you are listening to the track play back, watch the meter that says GR at the bottom. Pay attention to how low the orange meter gets at the LOUDEST part of your recording.
  14. Find the knob called Threshold. Keeping your eye on the GR meter, slowly start turning the Threshold until the GR hits about -6 at its lowest point.
  15. Find the knob called Gain. Turn it up until to 6.0 dB.
  16. Click bypass to check what the vocal sounds like without compression. Click bypass again to check what it sounds like with compression. Smoother?
  17. Now find the knob called Release. Turn this all the way up and then slowly start turning it back down. While you are turning it, watch the GR meter. You want to see the meter bouncing fairly quickly, but smoothly - not UP-DOWN-UP-DOWN
  18. Now lastly, find the knob called Attack. Turn it all the way up and then slowly start turning it back down. You want to listen carefully for the point where the voice starts to get a little muffled, and stop. (Actually, you should probably turn it back to a little above that.)
  19. Click again on bypass. Listen and pay attention to what the track sounds like without the compressor and with it. If it sounds pretty good, but not quite right, try adjusting some of the knobs and see if you can fix it.
  20. Save!!!
  21. Have one of the instructors come over and check out your work.

Song Discussion: "Midnight In A Perfect World"

Today's song is "Midnight In A Perfect World", by DJ Shadow.

A little bit of info...

DJ Shadow is a Bay Area-based DJ and producer. He is a member of the Quannum Projects collective/record label, which has been one of the most successful and long-lasting underground hip hop labels in the Bay. Shadow is credited as being one of the pioneers of sampling. His 1996 album, Endtroducing, is often recognized as being the first album created entirely with samples (though some people would dispute this). As you listen to one of his most famous songs, please think about the following:
  • The title of the song and how the music does/does not fit the title.
  • Try to pick out as many different samples as you can
  • Pay attention to how these samples come in and out
  • There are no real lyrics in this song. How is it structured?
  • Based on the video, what can you tell about him?

Midnight in a Perfect World from DJ Shadow on Vimeo.



OK, for a little more info and perspective, let's take a look at this clip from the 2001 film, Scratch:


What do you know now about Shadow and his feelings about music? What do you think his attitude towards sampling is?

Thursday, January 21, 2010

Song Discussion: "Them Belly Full"

Starting today, I want to start doing something new, where in each class we will listen to one song and analyze it using our understanding of the music production process. The goal is to pay attention to and learn about how some of the world's great artists have used the language of music to produce strong pieces of art. Specifically, we should be focusing on:
  1. The instrumentation
  2. The arrangement
  3. The lyrics
  4. The performance
Please watch and listen to a live performance of the song, "Them Belly Full" by Bob Marley.

Please note that Mr. Marley spoke what is called Patois, a common dialect of Jamaica. Patois is a form of English with strong African influences. In addition, in this song he also throws in some words and terms used by Rastafarians (not all Jamaicans are Rastafarians, by the way!). Sometimes it can be hard for non-speakers to make out all the words. Click here to check out the lyrics.

Questions:
  • What is he talking about? What is the message of the lyrics?
  • What kinds of instruments do you hear in the song?
  • How does the music work to support the message (or not)?
  • Do you think this is a successful piece of work? Does it get its message across?

Tuesday, December 15, 2009

Recording Project_Who Are You (pt. 3)

Reminder: Family Night is this Thursday, Dec. 17.

Bring a family member, bring a friend, bring anyone you want to share your work with. Light refreshments will be served!

Final Makeup Lab: Friday, Dec. 18

If you need to makeup hours and you want to continue with this class after the break, you need to come to this!



Today, we are going to focus on getting our work ready for Family Night. By the end of the day, everyone must turn in the following things:

  1. The Pro Tools session folder for your completed "Who Am I?" projects. (including an appropriate beat, clean edits of your recording, with the recording arranged well with the beat).
  2. 2-3 COMPLETE songs (containing complex song structure, interesting instrumentation)
You must have Quinn check off your work before you turn it in! When he has approved it, please put a copies in: Shared Media>dolly>Student Work>Family Night>(your name)


Before I let you get to work, I want to take a quick minute to talk about how all the information and media is stored in Pro Tools. This is very important to know when you start moving sessions from place to place, as you will be moving your sessions onto the Shared Media folder today.

Pro Tools Folder Hierarchy
When first start a new session, this window pops up:

What you are doing in this window is deciding a couple of things:
  1. The name of the session
  2. What quality (Sample Rate, Bit Depth) you want your session to be (higher resolution = more CPU and memory required)
  3. What file format (AIF, WAV, MP3, etc.) you want the audio to be
  4. Where on your hard drive you want to store the session
Then, once you hit "Save", Pro Tools creates a new folder containing some specific things. Take a look...
Here is the folder for my new session.If I go inside this folder, this is what I will see.

So what is all this stuff?
  • Pro Tools session file - this is the actual "file" that you open to work with Pro Tools. However, it doesn't actually have any audio in it. It's just a window that lets you work with files that are actually located somewhere else - sort of like one of those remote controlled robots that astronauts use.
  • Audio files folder - this is where all your recordings and imported audio is actually saved. This is folder is actually more important than the Pro Tools session file
  • Session file backups - Pro Tools periodically does an automatic save for you, just in case your computer crashes, or some catastrophe hits. You can load these files to recover your work.
  • Wavecache - This is basically a file that contains a picture of what you are supposed to see in your Edit Window.
  • The other folders (Region Groups, Video Files, Fade Files) you don't need to worry about at this point. They all store information related to specific processes in Pro Tools that we will get to later. Just be aware that they are there!
The most important thing that you need to understand is this: a Pro Tools session file, which looks like this: is nothing by itself.

When you are trying to move or back up a copy of your Pro Tools session, you must copy the entire folder that contains all the other folders inside it, especially the Audio Files folder!!!

Thursday, December 10, 2009

Recording Project_Who Are You (pt. 2)


Last time we did our first audio recordings in Pro Tools. Today you're going to actually work with those recordings and edit and clean them up. Then we'll import your music to your Pro Tools sessions and mix those two tracks together. Before we do that, let's talk a little about how Pro Tools is laid out and how you get around in the program.

First of all, Pro Tools has two main windows:

The Edit Window is where you focus on recording, editing and arranging your tracks. It is easy to move things around and make quick adjustments to the regions in your session.

The Mix Window is where you focus on mixing, meaning adjusting volume levels, balancing sounds, and adding FX and dynamics processing.


So today we're going to be editing our audio. Which window do you think we're going to be primarily working in?

Tools
In the Edit Window, there are are a set of different tools for you to use to get around and do what you need to do. The toolbar is located at the top of the screen and looks like this:

The tools are:

Zoomer Tool - Lets you zoom in and out around a particular area within a track. Just click and drag around the area you want to see. To zoom out, hold down the OPTION button on your keyboard.

Trim Tool - Lets you adjust the left and right sides of an audio region to quickly get rid of the parts you don't need. It is non-destructive though, so if you want to bring something back, you can just click and drag it back out.

Select Tool - Lets you position the playback cursor or select an area for playback/editing.

Grabber Tool - Lets you grab a whole region and move it around.

Scrubber Tool - Lets you "scrub", or listen closely to a piece of audio by clicking and dragging the cursor over it. Sounds really cool (like a turntable), but unfortunately you can't easily record it!

Pencil Tool - Lets you get in and redraw the waveform data. You mostly use this to repair little pops and clicks in your audio. However, this is a destructive process (meaning you can't undo it), so you should be very careful with how you use it.

And one last tool you should know about...

Smart Tool - Gives you the functions of the Trim, Selector and Grabber tools all at once. You move between these tools by moving the cursor over different parts of the region. In addition to the functions of the tools listed above, the Smart Tool also allows you to do Fades, which we will cover later.


So, now we're going to get into working with these tools to clean up our recordings from the last class.

Part 4 - Edit your recording
  1. Find your Pro Tools session folder in your folder on the Shared Media drive.
  2. Copy it to your folder in your computer.
  3. Find the folder on your your hard drive.
  4. Double-click on the Pro Tools session file to open it.
  5. Listen to your recording and pay attention to the little details that don't sound good (little breaths, paper rustling, repeating the lines.
  6. Make sure you are zoomed in close enough to actually see what's going on.
  7. Click to highlight the Select Tool.
  8. Find a spot that you want to clean up and click and drag with the Select Tool to highlight the area.
  9. Hit Delete on your keyboard to get rid of it.
  10. Do this with all the areas that you want to clean up.
  11. Click to highlight the Trim Tool.
  12. Go to each of the areas you deleted and make any small adjustments to make it sound clean - no cutoff sounds!
  13. Save your session (File>Save).

Part 5 - Finish and Export your beat from Reason
What is Exporting, and why do you need to do it?

Right now your songs are Reason files (*.rns). They only play back in Reason. You can't burn them to a CD, you can't listen to them in iTunes, you can't upload them to Myspace/imeem/etc., and you can't directly open them in Pro Tools. You can only open them in Reason.

In order for you to do all the things I just mentioned, you need to convert the song into in audio file. Super simple...

  1. Quit out of Pro Tools.
  2. Open your Reason session.
  3. Finish your beat and make sure everything sounds right.
  4. In the Sequencer Window, scroll to the right until you see the little E.
  5. Drag it back so it's right at the end of your song.
  6. Now go to File>Export Song as Audio File.
  7. Change the filename and make sure that you are saving to your folder. A little window will pop up. Save this as: your name_WhoAreYou
  8. Make sure it the settings are Sample Rate = 44,100, Bit Depth = 16, then click Export.
  9. Quit out of Reason.

Part 6 - Import your beat into Pro Tools
  1. Open your Pro Tools session.
  2. Go to File>Import>Audio
  3. In the Window that pops up, find the file you want to import and click Convert. Then click Done.
  4. PT will ask you to select a Destination Folder where the new audio file will be stored. 9/10 times, it will automatically select the Audio Files folder for you. This is where you want to put this audio file.
  5. Lastly, Pro Tools will ask you where you want to put this new file in the actual session. You can either put it in the Region Bin, or you can create a brand new track for it. For now, just select New Track and click OK.

Monday, October 5, 2009

Redrum (pt.2)_Bars & Beats & Drums & stuff

Last time we started making our own beats, so now we should take a few minutes to go over a couple of concepts so that we can understand each other when we talk about music.

Here are a few musical terms that I want you to know:
  • Beat - A unit of counting musical time. Think of them as "seconds".
  • Bar - A group of beats (usually 4). Think of them as "minutes".
  • Tempo - The speed of a piece of music.
The Drums
If you want to talk about beats, then you have to talk about drums. And if you want to talk about drums, then it is important to understand a little bit about what the different sounds are and what role they play in making a drum beat.

Take a look at the picture of a standard drum kit below:

Out of all the different parts, the three most important ones are:

1. the Snare
2. the Bass Drum
(aka "Kick")
3. the Hi Hat

These three instruments hold down the core of the beat, while all the others just add extra excitement at certain times. In general...

The Snare holds the beat steady. That's why it usually hits steadily on the 2 and the 4. In hip hop, a clap or snap can serve the same purpose.

The Bass (aka Kick) drum defines the rhythm and tells you when to nod your head! That's why you almost always hear the Bass on the first beat of the bar ("the 1")

The Hi Hat accents the rhythm and adds flavor to the overall feel of the beat. One important thing to know about the Hi Hat is that it can open and close. When it's closed, it makes a nice, tight sound ("tick, tick, tick"). When it's open, it makes a loud ringing sound ("TSHH!")

Let's take a look at this video of a guy playing the drums. Pay attention to which instruments he's hitting and what kinds of sounds they make. Try to count along with him (1,2,3,4) as he plays, remember: the snare hits on the 2 and the 4!

click here

Now that we know something about how real drums are played, we can apply this information to making our own beats using the Redrum. Right now you're going make up a beat for a famous song called, "Calabria".

  1. Double click on the Macintosh HD icon on your desktop.
  2. Double click on your folder to open it.
  3. Now find the Media Share icon on your desktop to open it. (If you don't see it, ask one of the instructors for help).
  4. Go into the folder called Class Materials.
  5. Find the file called "Calabria.rns" and drag it into your folder.
  6. Once it is transferred into your folder, double click on the file to open it. It should look like this:
  7. Hit the Spacebar to listen to the melody. Ever heard it?
  8. Now Create a Redrum Drum Machine.
  9. Click on the Browse Patch button.
  10. Click on House Kit 03 from the list.
  11. Now click on the Select button under Sound 2.
  12. In the Sequencer section, click on Boxes 5 and 13.
  13. Click the Select button under Sound 1.
  14. In the Sequencer section, Click on Box 1 and wherever else you think sounds good.
  15. Now click on the Select button under Sound 6, 7, or 8.
  16. Click on any boxes that you think sound good.
  17. Add any additional sounds that you like to your beat.
  18. Now Save this to your folder as your name_Calabria.
If you have extra time, try doing this
  1. Click on Pattern 2 in the Redrum.
  2. Copy the first pattern to the track in the Sequencer Window from Bar 1 to Bar 9, then have the second pattern come in from Bar 9 to Bar 13.
  3. Copy the melody so that it plays over your first pattern (Pattern 1) and then stops for the second pattern. (Hint: Hold down the Option button and click and drag your pattern.)
  4. Show the instructor when you are finished.

Introducing Reason & Redrum (pt. 1)

For the first part of this class, we will mainly be using a software program called Reason. Reason is a program that gives you lots of different sounds to choose from and an easy way of building beats from scratch.

There are two main sections of the screen in Reason: the Instrument Rack and the Sequencer.

The Instrument Rack is the top part of the screen. This is where you can put all the different instruments you want to work with, such as drum machines, samplers and synthesizers. At the top of the Rack, you should always see a Mixer, which is where all the instruments get mixed together. If you don't see a Mixer, you might have to Create one.

instrumentrack.jpg

The Sequencer is where you actually lay down your tracks and record yourself playing.

sequence.jpg

Today we're going to jump right in and start making a beat. To do this, we will be working with an instrument called the Redrum Drum Computer. It looks like this:

redrummain.jpg

Don't get overwhelmed by all the knobs and stuff. It's actually really easy to use. For now, here's what you need to know...

Each one of these sections has a different drum sound in it. For example, Sound 1 might be a bass, Sound 2 a clap, Sound 3 a hi hat, etc. To hear what they are, click on the little triangle in the upper-right corner of each Sound.

When you want to start working with a sound, click on the SELECT button at the bottom of that section.

select.jpg

Now this is the section of the Redrum where you actually program your beat:

redrumsection.jpg

Just click on the little boxes and then hit the RUN button to hear it play back.

run.jpg

When you want to add another sound, click the SELECT button under that sound and then click on the boxes. You can keep adding sounds and going back and changing things as much as you want.

Another thing you should know about is Tempo. Tempo is the speed of a piece of music - how fast it's playing back. Tempo is measured in Beats Per Minute, or BPM.

In Reason, you can adjust the Tempo at the bottom of the screen.

tempo.jpg

Just find the number (it's usually 120 to start with) and click the up or down arrows next to it. Up makes the beat faster, down makes it slower.

Alright, are you ready to do this? Here we go...

Please do the following:

  1. Open Reason.
  2. Start a new session by going to the File menu in the upper-left corner of the screen and clicking on New.
  3. If you don't see a mixer: go to the Create menu and select a Mixer 14:2
  4. Set Tempo to 98 bpm. You should see the Tempo on the bottom of the screen near the play button.
  5. CREATE a Redrum Drum Machine (Create>Redrum Drum Machine).
  6. Click on the Folder Button in the bottom left corner of the Redrum.
  7. Click on the red icon on the left side called Reason Factory Sound Bank
  8. Double-click on the Redrum Drum Kits folder.
  9. Double-click on the Hip Hop Kits folder.
  10. Double-click on the file called Hip Hop Kit 07 folder.
  11. Push SELECT on Sound 3. In the Step Sequencer, click on Boxes 5 and 13.
  12. picture1.png
  13. Push SELECT on Sound 5. Click on Boxes 1 and11.
  14. picture2.png
  15. Push SELECT on Sound 1. Click on all the boxes.
  16. picture3.png

    Congratulations! You have made your first beat!

  17. Now click on Pattern 2 and create your own beat with a Clap or Snare, Bass Drum, and Hi Hat.
  18. Remember start with a Clap (clp) or Snare (sn) on 5 and 13
  19. And put your Bass Drum on 1 and a few other boxes (but not boxes 5 or 13).
  20. Put your Hi Hat (HH) anywhere.
  21. Now let's save the beat...

  22. First,make sure you have created a folder on your computer where you can save all your work. Ask the instructor if you're not sure about this.
  23. In Reason, go to the File menu and click SAVE.
  24. When the window pops up, find your folder and double-click on it.
  25. In the area of the window where it says Name File, type in:your name_1st beat
  26. Click Save.

Now that you have made this drum beat, click on Pattern 3 and try to start a new drum beat with any Tempo between 80-110bpm.